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Game Play:
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The first player combines numbers and operators to form possible equations.
He or she takes as many equivalence tiles as needed to complete an equation.
The player places the tiles forming the equation onto the board to read
across or down. One of the tiles must be on the center square. All
equivalence signs must be used. Diagonal equations are not permitted.
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A player completes a turn by announcing the score for the turn. If there
is no challenge, the player then draws as many number and operator tiles
as (s)he played, thus always keeping exactly seven number and two operator
tiles in his or her rack.
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Play passes to the left. The second player, and then each in turn, adds
numbers, operators and equivalence tiles to those tiles on the board to
form new equations. All tiles played in a turn must be placed in one row
across or down the board. Newly placed tiles may touch tiles in adjacent
rows or columns if:
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The result is a number i.e. you may lay a number tile next to another
number tile.
New
tiles
Laying the 2 under the 5 is OK because it forms a number, 52.
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The result is the possible beginning or end of an equation.
Laying the 2 under the = is OK because another player can
complete the equation like this:
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1
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+
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1
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3
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+
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2
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=
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5
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2
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x
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4
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=
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8
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Laying the x operator under the 5 is OK because the next
player could do this to complete an equation:
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1
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+
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1
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1
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3
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+
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2
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=
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5
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2
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x
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4
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=
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8
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2
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=
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3
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0
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The player cannot place an operator next to another operator
or an equal sign.
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Therefore, new equations may be formed by:
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Adding numbers, operators, and equal signs to numbers or equations
already on the board.
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Placing a new equation at right angles to an equation already on
the board. Either the new equation must use a number, operator
or equal sign already on the board, or if adjacent to any other
tiles, start the basis for a new equation. All resulting equations
must be true.
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No tile may be shifted after it is played.
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A player may use a turn to exchange all, some or none of the numbers or
operators in his or her rack. To do this, place your discarded tiles
face down back into the respective number and operator containers.
Then reshuffle the tiles.
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